Cellzilla2D performs xCellerator simulations on two-dimensional tissue objects. Each cell is treated as a separate polygonal compartment. The tissue object itself consists of three parts: a list of vertex coordinates; a list of edges, composed of integer pairs of vertex numbers; and a list of cells consisting of integer lists of edge numbers. Tissues may be defined externally by the user, or one of a collection of preddfined templates may be used.
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